System.NullReferenceException

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Findev
User
Posts: 103
Joined: 08-Dec-2014
# Posted on: 26-Feb-2020 13:15:08   

Yeah, it doesn't trash, but tries to cache for multiple threads for the same key, basically how you described it is how I thought it works: take the penalty of compiling for the same key in the beginning vs locking, given it stops quite fast - no problem. Phew, that was a nice investigation and refactoring. We tackled like three issues, imho, my personal best so far simple_smile

Thanks again! simple_smile

Otis avatar
Otis
LLBLGen Pro Team
Posts: 39615
Joined: 17-Aug-2003
# Posted on: 26-Feb-2020 17:15:25   

And thank you for working through this! Glad this was sorted simple_smile

Frans Bouma | Lead developer LLBLGen Pro
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