IDataAccessAdapterSaveEntityAsync Method (IEntity2) | 
 
            Async variant of 
SaveEntity(IEntity2).
            Saves the passed in entity to the persistent storage. Will 
not refetch the entity after this save.
            The entity will stay out-of-sync. If the entity is new, it will be inserted, if the entity is existent, the changed
            entity fields will be changed in the database. Will do a recursive save.
            Will pass the concurrency predicate returned by GetConcurrencyPredicate(ConcurrencyPredicateType.Save) as update restriction.
            
 
    Namespace: 
   SD.LLBLGen.Pro.ORMSupportClasses
    Assembly:
   SD.LLBLGen.Pro.ORMSupportClasses (in SD.LLBLGen.Pro.ORMSupportClasses.dll) Version: 5.9.0.0 (5.9.0)
SyntaxTask<bool> SaveEntityAsync(
	IEntity2 entityToSave
)
Function SaveEntityAsync ( 
	entityToSave As IEntity2
) As Task(Of Boolean)
Parameters
- entityToSave
 - Type: SD.LLBLGen.Pro.ORMSupportClassesIEntity2
The entity to save 
Return Value
Type: 
TaskBooleantrue if the save was succesful, false otherwise.
RemarksWill use a current transaction if a transaction is in progress
See Also